Lillian
Player: Zuzanna
- Class & Level
- Fighter (8) – Gunslinger
- Rogue (1)
- Race
- Warforged
- Background
- Noble
- XP
- 530
19
Padded Armor+9
Conditions 1 active conditions
Defenses
| Resistances: |
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|---|---|
| Immunities: |
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| Vulnerabilities: |
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Strength 12 (+1)
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Dexterity 20 (+5)
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Constitution 18 (+4)
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Intelligence 13 (+1)
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Wisdom 18 (+4)
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Charisma 7 (-2)
Attacks
Bad News
- Attack
- +9
- Damage
- 2d12+5
- Range
- 200/800 ft.
- Properties
- Martial, Two-handed, Ammunition, Loading
- Notes
- Uses DEX, proficient
Pistol (Matthew Mercer)
- Attack
- +9
- Damage
- 1d10+5
- Range
- 60/240 ft.
- Properties
- Martial, Ammunition, Loading
- Notes
- Uses DEX, proficient
Unarmed Strike
bludgeoning- Attack
- +5
- Damage
- 2
- Range
- 5 ft.
Unarmed Strike options
Whenever you use your Unarmed Strike, choose one of the following options for its effect.
Damage. You make an attack roll against the target. Your bonus to the roll equals your Strength modifier plus your Proficiency Bonus. On a hit, the target takes Bludgeoning damage equal to 1 plus your Strength modifier.
Grapple. The target must succeed on a Strength or Dexterity saving throw (it chooses which), or it has the Grappled condition. The DC for the saving throw and any escape attempts equals 8 plus your Strength modifier and Proficiency Bonus. This grapple is possible only if the target is no more than one size larger than you and if you have a hand free to grab it.
Shove. The target must succeed on a Strength or Dexterity saving throw (it chooses which), or you either push it 5 feet away or cause it to have the Prone condition. The DC for the saving throw equals 8 plus your Strength modifier and Proficiency Bonus. This shove is possible only if the target is no more than one size larger than you.
Spellcasting
No available spells with rolls.
Resources
Filled circles are spent uses. Restore a resource when you regain it.
Second Wind
Fighter · Short rest
Override total
Description
Action Surge
Fighter · Short rest
Override total
Description
Ward
Custom · Long rest
Edit resource
Description
Proficiency Bonus
+4
Saving Throws
Passives
Skills
Other Proficiencies
Languages
- Common, Elvish, Thieves’ Cant, Undercommon
Tools
- Herbalism Kit, Playing Card Set, Thieves' Tools, Tinker's Tools
Weapons
- Firearms
- Martial Weapons
- Simple Weapons
Armor
- Heavy Armor
- Light Armor
- Medium Armor
- Shields
Spellcasting Ability
Intelligence
Spell Save DC
13
Spell Attack Modifier
+5
Spell Slots
Custom spell slot totals
Override the calculated slots for this character. Use this for custom class progressions; uncheck the option to return to automatic totals.
2nd Level
Not assigned to a spellcasting class. Edit this spell to include it in class counts; leave it unassigned for racial, feat or item spells.
- Casting time
- 1 action
- Range
- 60 feet
- Components
- V
- Duration
- Instantaneous
- Classes
- Bard, Sorcerer, Wizard
3rd Level
Not assigned to a spellcasting class. Edit this spell to include it in class counts; leave it unassigned for racial, feat or item spells.
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S, M (a bit of gauze and a wisp of smoke)
- Duration
- Concentration, up to 1 hour
- Classes
- Sorcerer, Warlock, Wizard, Ranger (Swarmkeeper)
Attunement
- Roll
- 2d6