Size
Medium
Type
monstrosity
Alignment
any alignment
Armor Class
15 (natural armor)
Hit Points
40 (9d8)
Speed
30 ft.
Strength
14
Dexterity
10
Constitution
11
Intelligence
11
Wisdom
10
Charisma
14
Saving Throws
Int +2, Wis +2, Cha +4
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Draconic
Challenge Rating
2
Traits
Source
Description
Fizban's Treasury of Dragons p. 179
Proficiency Bonus
Description
+2
Death Throes
Description
When the draconian is reduced to 0 hit points, its scales and flesh immediately shrivel away and its bones explode. Each creature within 10 feet of it must succeed on a DC 10 Dexterity saving throw or take 9 (2d8) force damage.
Glide
Description
When the draconian falls and isn't incapacitated, it subtracts up to 100 feet from the fall when calculating the fall's damage, and it can move up to 2 feet horizontally for every 1 foot it descends.
Actions
Multiattack
Description
The draconian makes two Trident or Necrotic Ray attacks.
Trident
Description
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Attack
Trident|4|1d6+2
Trident (Two-Handed)|4|1d8+2
Necrotic Ray
Description
Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 10 (3d6) necrotic damage.
Attack
Necrotic Ray|4|3d6
Spellcasting
Description
The draconian casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud
Spells
enlarge/reduce, invisibility, stinking cloud