Size
Gargantuan
Type
infernal vehicle
Speed
100
Armor Class
19
Strength
18
Dexterity
10
Constitution
18
Wisdom
0
Intelligence
0
Charisma
0
Hit Points
200
Damage Immunities
fire, poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned, unconscious
Traits
Source
Description
Baldur's Gate: Descent into Avernus p. 218
Magic Weapon
Description
The Demon Grinder's weapon attacks are magical.
Prone Deficiency
Description
If the Demon Grinder rolls over and falls prone, it can't right itself and is incapacitated until flipped upright.
Helm (Requires 1 Crew and Grants Three-Quarters Cover)
Description
Drive and steer the Demon Grinder.
Actions
Crushing Wheels
Description
The Demon Grinder can move through the space of any Large or smaller creature. When it does, the creature must succeed on a DC 11 Dexterity saving throw or take 22 (4d10) bludgeoning damage and be knocked prone. If the creature was already prone, it takes an extra 22 (4d10) bludgeoning damage. This trait can't be used against a particular creature more than once each turn.
Attack
Crushing Wheels||4d10
Chomper (Requires 1 Crew and Grants Half Cover)
Description
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 25 (6d6+4) piercing damage. A target reduced to 0 hit points by this damage is ground to bits and spit out through pipes on both sides of the Demon Grinder. Any nonmagical items the target was holding or carrying are destroyed as well.
Attack
Chomper|9|6d6+4
Wrecking Ball (Requires 1 Crew and Grants Half-Cover)
Description
Melee Weapon Attack:+9 to hit, reach 15 ft., one target. Hit: 40 (8d8+4) bludgeoning damage. Double the damage if the target is an object or a structure.
Attack
Wrecking Ball|9|8d8+4
2 Harpoon Flingers (Each Station Requires 1 Crew and Grants Half Cover)
Description
Ammunition: 10 harpoons per station. Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 9 (2d8) piercing damage.
Attack
Harpoon Flinger|5|2d8
Environment
underdark