Size
Medium
Type
construct
Armor Class
15 (natural armor)
Hit Points
6 (1d8 + 2)
Speed
25 ft.
Strength
10
Dexterity
10
Constitution
15
Intelligence
10
Wisdom
10
Charisma
10
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Passive Perception
10
Languages
Common
Challenge Rating
0
Traits
Source
Description
Candlekeep Mysteries p. 149
Proficiency Bonus
Description
+2
Unusual Nature
Description
The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.
Actions
Club
Description
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Attack
Club|2|1d4